-- Quest: C:\QUESTS\WORKING\K0C00Y04.Qbn.
-- StartsBy: NPC
-- Questee: anyone
-- Questor: merchant
-- Repute: 0
-- QuestId: 4
Messages: 17
Quest: K0C00Y04
DisplayName: Two Cowards
-- Message panels
QRC:

QuestorOffer:  [1000]
<ce>                 I'm in an embarassing predicament, I
<ce>                       fear. _lover_ and I have
<ce>                had ... an understanding, but %g3 lover
<ce>                 is being distressingly old-fashioned
<ce>                 about it. I have been challenged to a
<ce>                     duel. Luckily, _competitor_,
<ce>                 that's my rival's name, doesn't know
<ce>                 what I look like. You could stand in
<ce>                 for me. For _gold_ gold pieces, would
<ce>                      you? I'd be very grateful.
                                     <--->
<ce>                        This =competitor_ here
<ce>                   in %cn has sent me a challenge. I
<ce>                  guess the word has gone around that
<ce>                 I have ruined the honor of %g3 lover,
<ce>                        _lover_. Not that most
<ce>                     of %reg hasn't been with old
<ce>                       _lover_ first. Basically,
<ce>                I need someone like you to impersonate
<ce>                   me in the duel. Would _gold_ gold
<ce>                     pieces interest you in this?

RefuseQuest:  [1001]
<ce>                      No? That is too bad. Well,
<ce>                     I probably should get someone
<ce>                        who looks more like me
<ce>                                anyhow.

AcceptQuest:  [1002]
<ce>                      Good show, %pcf. Bring this
<ce>                     reply to _competitor_. You'll
<ce>                    find %g2 over in __competitor_.
<ce>                   I'll expect you back in =queston_
<ce>                      days, victorious, for your
<ce>                        just reward. Good luck,
<ce>                              my friend.

QuestComplete:  [1004]
<ce>                    Honor is restored, eh, my fine
<ce>                        %ra? Here's your _gold_
<ce>                   gold pieces. And now, I should go
<ce>                          visit dear _lover_
<ce>                  and tell %g2 of the ordeal ... with
<ce>                   certain alterations of the facts,
<ce>                              of course.

RumorsDuringQuest:  [1005]
_lover_, they say, has caused more deaths than any plague.
<--->
_lover_'s last lover died in %g2 arms, trying to satisfy %g3 ... appetite.
<--->
If _lover_ finds out they're finding a duel over %g2 ... %oth, that'll be it.

RumorsPostfailure:  [1006]
_lover_ has left _competitor_ and _qgiver_ too.
<--->
It's all over between _lover_, _competitor_, and _qgiver_.

RumorsPostsuccess:  [1007]
_lover_ and _qgiver_ are together again. It's so romantic.
<--->
_qgiver_ killed a =competitor_, all for the love of _lover_.

QuestorPostsuccess:  [1008]
I'd be honored to help you, %pcf. And we all know about honor, don't we?

QuestorPostfailure:  [1009]
You were supposed to impersonate me, idiot! Or don't you remember?

QuestLogEntry:  [1010]
%qdt:
 _qgiver_
 of __qgiver_, ___qgiver_
 has been challenged to a duel and has
 sent me to impersonate %g2. I am to
 bring %g3 reply to _competitor_'s
 challenge and fight the duel. I can find this
 _competitor_ in __competitor_
 here in ___competitor_. After
 the duel, I am to return and collect my
 reward from _qgiver_ in
 __qgiver_. All for the
 love of _lover_.

Message:  1011
<ce>                      I, _qgiver_ of ___qgiver_,
<ce>                   do hereby answer your challenge.
<ce>                                    
<ce>                  As is my right by the formal rules
<ce>                   of combat, I will call the place
<ce>                  where we shall meet. That place is
<ce>                       here and the time is now.
<ce>                                    
<ce>                   This contract is legally binding.
<ce>                    To refuse to meet its challenge
<ce>                     without formal apology is to
<ce>                       sacrifice honor evermore.
<ce>                                    
<ce>                        _qgiver_ of ___qgiver_

Message:  1012
<ce>                       You're, uh, _qgiver_? You
<ce>                 must be looking for the other person
<ce>                         named _competitor_, a
<ce>                      real tough, uh, _duelist_.
<ce>                      You'll find %g2 in _arena_.
<ce>                        Good luck, _qgiver_. I
<ce>                             hope you win!
                                     <--->
<ce>                        If you're _qgiver_ ...
<ce>                       %oth, I'll meet you over
<ce>                       in _arena_. Let me just,
<ce>                       ah, get into my _duelist_
<ce>                             clothes. Bye!

Message:  1013
<ce>                          You're in _arena_,
<ce>                      where _competitor_ said %g
<ce>                            would meet you.

Message:  1014
<ce>                       In the guise of _qgiver_,
<ce>                     you have slain a _duelist_ in
<ce>                      the guise of _competitor_.
<ce>                     You have merely to return to
<ce>                      your employer and honor is
<ce>                               restored.

Message:  1015
<ce>                  This is preposterous! On one hand,
<ce>                       _competitor_ is a perfect
<ce>                      boor to challenge _qgiver_
<ce>                to a duel. On the other, what a perfect
<ce>                        coward _qgiver_ is for
<ce>                  sending you in %g3 place. Thank you
<ce>                  for bringing this to my attention.
<ce>                  Neither shall have me, but you may
<ce>                 have _lovgold_ gold pieces since that
<ce>                       fool promised to pay you.
                                     <--->
<ce>                 This is too romantic! Just imagine --
<ce>                       _competitor_ and _qgiver_
<ce>               tearing each other to pieces over little
<ce>                   me. %oth, as thoughtful a gesture
<ce>                as that is, I cannot let it be. I will
<ce>                       leave ___lover_ forever,
<ce>                  but first, please accept _lovgold_
<ce>                   gold pieces to replace that which
<ce>                   _qgiver_ offered you. I can't let
<ce>             you be poor just because no duel will occur.
<ce>                         Fare thee well, %pcf.
                                     <--->
<ce>                Let me get this straight. That idiotic
<ce>                      _competitor_ is jealous of
<ce>                        me and _qgiver_ and has
<ce>              challenged %g2 to a duel. And that infernal
<ce>                     coward _qgiver_ has sent you
<ce>               to pretend to be %g2 in this duel? Is it
<ce>                any wonder that I don't love either of
<ce>                 them? I'll take care of this. Here's
<ce>                 _lovgold_ gold pieces instead of what
<ce>                         _qgiver_ offered you.
<ce>                        There will be no duel.

Message:  1016
%qdt:
 _competitor_ ran off when I
 gave %g2 the reply to %g3 challenge.
 The duel is still to take place,
 in one form or the other,
 at _arena_ here in __arena_.


-- Symbols used in the QRC file:
--
--               %cn occurs 1 time.
--                %g occurs 3 times.
--               %g2 occurs 11 times.
--               %g3 occurs 7 times.
--              %oth occurs 5 times.
--              %pcf occurs 5 times.
--              %qdt occurs 2 times.
--               %ra occurs 1 time.
--              %reg occurs 1 time.
--      =competitor_ occurs 3 times.
--         =queston_ occurs 1 time.
--    ___competitor_ occurs 1 time.
--         ___lover_ occurs 1 time.
--        ___qgiver_ occurs 4 times.
--          __arena_ occurs 3 times.
--     __competitor_ occurs 2 times.
--         __qgiver_ occurs 2 times.
--           _arena_ occurs 6 times.
--      _competitor_ occurs 14 times.
--         _duelist_ occurs 5 times.
--            _gold_ occurs 3 times.
--           _lover_ occurs 16 times.
--         _lovgold_ occurs 3 times.
--          _qgiver_ occurs 20 times.

QBN:
Item _gold_ gold
Item _dueler_ letter used 1011
--added underscores to dueler
Item _lovgold_ gold

Person _qgiver_ group Questor
Person _lover_ group Group_7.0
Person _competitor_ group Group_7.1
--UESP suggests any gender is possible

Place _arena_ local house2
Place _loverhome_ local house
--lover wouldn't appear in any local place

Clock _queston_ 3.01:20 5.23:20

Foe _duelist_ is Spellsword

--	Quest start-up:
	start timer _queston_ 
	log 1010 step 0 
	get item _dueler_ 
	place npc _lover_ at _loverhome_

_queston_ task:
	end quest 

_S.01_ task:
	killed 1 _duelist_ 
	say 1014 

_S.02_ task:
	toting _dueler_ and _competitor_ clicked 
	pc at _arena_ set _S.04_ 
	log 1016 step 1 
	say 1012 
	place foe _duelist_ at _arena_ 

_S.03_ task:
	toting _dueler_ and _lover_ clicked 
	get item _lovgold_ 
	say 1015 
	make _lovgold_ permanent 
	end quest 

_S.04_ task:
	say 1013 

_qgclicked_ task:
	clicked npc _qgiver_ 

_reward_ task:
	when _qgclicked_ and _S.01_ 
	give pc _gold_ 
	end quest 

until _reward_ performed:
	clear _qgclicked_ 
